Treasure Chest


With so much information being posted in the EQII Official Forums at all times, it can be very hard to keep up with it and very easy to miss some real gems and opportunities to share. Have no fear though; the Treasure Chest is here to highlight interesting, unusual, and humorous posts, as well as opportunities to help your fellow player with a question or two!
Hotfix - 11.21.08(0)

Hey all!
Just a head's up that there will be downtime in the early am, Friday, November 21, 2008 for a quick hotfix.
I'll post the notes tomorrow morning 
Thank you and happy gaming!
Limited Customer Service Friday 11/21
Please be advised that SOE
phone support and in-game support will be unavailable from 10am – 2:00pm
(PST) this Friday, November 21st. Phone support will resume
at 2:00pm and available for the remainder of the day until 7pm. In-game
support will resume at 2:00pm and be available for the remainder of their
normal business hours. We apologize for any inconvenience this might cause.
News republished from the official EverQuest Players website
Town Crier 11.20.08


A well worn traveler of the lands known as the Town Crier journeys lands near and far seeking out the latest in EverQuest II news and information. Join us once again as the Crier returns from her latest journeys, filled with news and information from all around those strange lands. One never knows what new secrets her stories will hold!
Limited Customer Service - Friday, November 21, 2008

Limited Customer Service - Friday, November 21, 2008!
Please be advised that SOE phone support and in-game support will be unavailable from 10am – 2:00pm (PST) this Friday, November 21st. Phone support will resume at 2:00pm and available for the remainder of the day until 7pm. In-game support will resume at 2:00pm and be available for the remainder of their normal business hours. We apologize for any inconvenience this might cause.
Limited Customer Service - Friday, November 21, 2008.(0)

Please be advised that SOE phone support and in-game support will be unavailable from 10am – 2:00pm (PST) this Friday, November 21st. Phone support will resume at 2:00pm and available for the remainder of the day until 7pm. In-game support will resume at 2:00pm and be available for the remainder of their normal business hours. We apologize for any inconvenience this might cause.
Hot Fixes - 11/20/2008
Greetings!
What a week! Even with everyone busy “rockin out” to the Heavy Metal live event, we’ve been (head) banging out some hot fixes this afternoon:
General Changes and Bug Fixes
- Based on player feedback, we have adjusted the way our End User Licensing Agreement (EULA) is presented. With this update, this window will only become visible in cases when we have made modifications to the contents of the EULA.
- Additional improvements have been made to client performance and stability, particularly during periods of intense combat.
Content
- Mikhail the Profane: This NPC will no longer spawn below the world.
- The Empire Handgunners in Greenskin Chapter 10 will now defend themselves properly when attacked at range.
Items
- Vault Gem: Fixed an issue that allowed players to use this item in an unintended manner.
- Tier 3 Keep Gold Bags would occasionally not have a set item in them. This has been corrected.
Quests & Public Quests
- The Sea of Saphery: Added missing start and completion dialogue to this quest.
- Working Undercover: Players who have abandoned this quest can now receive another helmet by killing Ranger Stoutfoot again.
- The Windstep Codex: Fixed an issue that was preventing players from interacting with The Windstep Codex quest item in order to complete the quest.
- Mind, Body & Soul (DISABLED): Players can no longer accept this disabled quest.
- Unlikely Origins: Bloodrock Poisontails and Bloodrock Scorpions should now appropriately count towards the Bloodrock Chitin requirement of this quest.
- Footsteps of Evil: The Cruel Screamers will now spawn more frequently.
- Wild Stunty Hunting: Undin Baladson’s head will now only drop for players on the quest. This fixes an issue which had sometimes prevented players from getting credit for the kill.
- Price of Mercy: Fixed an issue that was sometimes preventing players from being able to use the Lothern Spear in the proper area, causing the quest to become stuck.
- Cleanin’ Up Kadrin: Fixed several issues that were preventing players from completing the quest.
- Restless Vengeance: Players can now summon the Vengeful Spirit to complete this quest
- Culling the Weak: Added missing start and completion dialogue to this quest.
- Head of the Line: Fixed an issue that was preventing players from interacting with the monument plaques.
- Restless Vengeance: Added a return waypoint for this quest.
- Ruins of Anlec: Fixed an issue that sometimes prevented the Stage 3 monsters of this Public Quest from despawning.
- The Brass Legion: Fixed an issue with this Bastion Stair Public Quest which could, in some cases, prevent the first stage from being completed.
- By Dawn’s Early Light: Fixed an issues with this Public Quest that would cause the first stage condition to increment without player participation..
- Shady Tower: Fixed an issue in which Lord Karoun would run out of the boundaries of Public Quest area.
- Burnbeard’s Oath: Fixed an issue which was preventing this Public Quest from being completed past the second stage.
Realm vs. Realm
- Well of Qhaysh: Palisades have been added around this keep. This corrects an issue that could in some cases allow besieging players to improperly gain entry into the keep.
- Martyr’s Square: Fixed an issue in which players would not receive renown for capturing this Battle Field Objective.
- Kadrin Valley: Healers have been placed in the Destruction Warcamp and in the Order Warcamp in this zone.
- Nordland: The guards at the Order Warcamp will now better defend the camp from attackers.
- Kazad Damaz: Fixed an issue that was causing the postern doors of this keep in Kadrin Valley keep to not function properly.
WAR Fiction - The Sword Is Forged


“Kleinmann, bring up your shield!” Regina Seibolt shouted. “Bring up
your…” She winced as the young novice took a wooden sword across the
ear and howled. “Ah well, you’ll remember next time, eh? Come on, stop
blubbing. Back to guard.”
Regina sighed and looked across
the chapter house’s practice yard to the chapel of Myrmidia as
Kleinmann and Pfaller squared off again. She wasn’t giving the lesson
the attention she should and she knew it. She was too anxious for what
was to come.
WAR Fiction - Cruel as Ice, Cold as Steel

were low on the horizon and his small tower room was plunged into deep
shadow. He had been asleep for barely an hour, sunk in exhausted
slumber, when the sound of splintering wood split the silence in the
small antechamber beyond.
The attackers were swift and highly skilled. Rathann’s only slave,
a scarred human male that slept on the floor just beyond the doorway,
slowed them for barely a moment. A startled shout echoed from the
darkness, cut short by the thudding of heavy blows and the brittle
crunch of bone, and then Rathann heard the soft whisper of footsteps
racing through the darkness towards his bedchamber.
New World of Warcraft TV Commercials
Ozzy Osbourne’s been the Prince of Darkness since 1979 — too bad Arthas is poised to steal the throne. In a series of nationally televised ads, Ozzy and Steve van Zandt want to know: “What’s your #!@? Game?” Check the spots out here before they hit the airwaves and be sure to press the “Watch in High Quality” option (bottom right of the picture) for the best results:
News republished from the official World of Warcraft Website
