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New Attitude: “IT’S ALIVE!”

July 17th, 2008 by SrJulie |

alive.jpgby Julie Whitefeather

What, if anything, does PC Gamer Magazine, and the movie “Young Frankenstein” have in common? For the answer to that, read my article.

Read on…

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New Attitude: Kickin’ it old school…

July 9th, 2008 by SrJulie |

julie.JPGKickin’ it old school…by Julie Whitefeather

There are lot definitions that come to mind when someone says “old school.” One of the more unusual ones I have ever heard or read was the following:

“Cannibal, n. A gastronome of the old school who preserves the simple tastes and adheres to the natural diet of the pre-pork period.” – Ambrose Bierce

This week New Attitude talks about an aspect of “old school” gaming that new games are just starting to catch up with…

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New Attitude: “You are not prepared”

June 23rd, 2008 by SrJulie |

conan2.jpg

This week New Attitude takes another look at Age of Conan, a bit about Funcom’s track record, and the efforts they are making to make it a real contender in the mmo arena.

Read on…

*update*

At the bottom of the patch notes for today (6/23/2008) I read the following under “General”

Performance:

A number of code changes have been made to improve client performance.

New advance video options have been added for particles. Turning down the particle settings will increase performance.

It appears that developers are listening to the complaints that fill forums and chat. Let’s hope the changes make a big difference.

Julie

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New Attitude - WoW:Waiting on Warhammer (part one)

June 17th, 2008 by SrJulie |

conan.jpgby Julie Whitefeather

“There comes a time when…the jewels cease to sparkle, the gold looses its luster and World of Warcraft becomes a prison” – King Osric (sort of) “Conan the Barbarian”

 This week New Attitude talks about some of the NEW men in my life!

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New Attitude: Un-plausible deniability

June 12th, 2008 by SrJulie |

srjulienunwrulercdcover2.jpgby Julie Whitefeather

This week New Attitude looks at what happens when developers burn down the barn and then look for a place to put the horse, and don’t give a beloved intellectual property it’s due.

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New Attitude - Age of Hutzpa

June 2nd, 2008 by SrJulie |

by Julie Whitefeather

srjulienunwrulercdcover2.jpg“As one member of the Funcom team told us on our visit to the company’s Oslo, Norway studio, ‘For most games, their ultimate gola is to be on the cover of PC Gamer. But in this case, it is PC Gamer that should feel privileged to have Age of Conan on it’s cover.’” – PC Gamer Magazine

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New Attitude - the kindness of strangers

May 26th, 2008 by SrJulie |

by Julie Whitefeather

srjulienunwrulercdcover2.jpg“I think what’s happening is that social networking has infiltrated every aspect of the internet, and the same is true of games. I think you’re going to see a lot more social networking aspects to games…” - John Smedley

This week New Attitude explores one of the changing aspects of gaming…read on.

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New Atttiude: The Old D.C.

May 19th, 2008 by SrJulie |

plug.jpgby Julie Whitefeather

This week New Attitude discusses something that many gamers do but few ever admit to doing: the old “DC”.

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New Atttiude - Lonely at the Bottom

May 13th, 2008 by SrJulie |

srjulienunwrulercdcover2.jpg

by Julie Whitefeather 

“I think what’s happening is that social networking has infiltrated every aspect of the internet, and that same is true of games. I think you’re going to see a lot more social networking aspects to games, but are they competing? I don’t think they are. Something like Facebook is entertaining, but it’s not the same entertainment that we offer. I do see more usage of them though, that’s for sure”

- John Smedley, in an interview with Gamesindustry.biz “MMOWeek: SOE president John Smedley”

I recently had a discussion with Dorothy from The Older Gamers (TOG) about this very same issue which John Smedly mentions in the quote above.

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New Attitude - A Gripe Runs Through It

May 6th, 2008 by SrJulie |

srjulienunwrulercdcover2.jpgA gripe runs through it –

By Julie Whitefeather

First, my apologies for the lateness of my column this week - All I can say is “mia culpa”. When real life didn’t intervene this week I engaged in escapism to escape from when it DID intervene.  This week I discuss why people quit mmos, and why some remain loyal even through a rough opening for a game.

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